About Us

We develop games and applications since 2005.

Our Story

We develop games and applications since 2005

Reliable partner for our clients, comfortable place to grow for our team.

Meet the team
“For over 20 years, we've brought more than 50 titles to players through diverse outsourcing and publishing partnerships. And now, we're taking our first steps as our own studio.”
Milestones

Our journey

2004

'D-Games' Co., Ltd. Founded

Primarily developed mobile WAP games, feature phone games, and web portals.

2008

Team 'Conqueror' Became Independent

Spun off from D-Games and focused primarily on developing feature phone games and games for specialized platforms.

2010

Participated in 'G-STAR 2010' as a Partner Exhibitor

Showcased original game titles at a dedicated space within the publisher’s partner booth.

2011

Rebranded as 'Dobermann Studio'

Renamed the team and began developing smartphone games using its proprietary engine, while also delivering solutions through SI outsourcing projects.

2012

Joined the 'Samsung Ocean Center'

Selected for Samsung’s incubation program in recognition of outstanding development achievements and admitted to the center.

2013

'Dobermann Squad' Co., Ltd. Founded

Expanded into full-scale smartphone game development, as well as the production of various VR/AR content and software solutions.

2013

Selected for the Second 'Smart Growth' Program

Chosen as one of the Top 5 companies in an acceleration program organized by Microsoft and KOTRA, which included a visit to Microsoft.

2014

Participated in 'G-STAR 2014' as a Partner Exhibitor

Showcased original game titles at a dedicated space within the publisher’s partner booth.

2015

Participated in 'ChinaJoy 2015'

Demonstrated VR content as a partner company of 87870, a Chinese VR media and platform company.

2015

Participated in 'DCIF 2015'

Invited to an exhibition hosted by Korea’s Ministry of Science, ICT and Future Planning, where the company operated a dedicated VR demonstration booth.

2015

Participated Independently in 'G-STAR 2015'

Operated an independent exhibition booth with support from Startup Alliance.

2016

Selected for the First 'Seoul VR Startups' Program

Selected for a VR acceleration program jointly operated by YJM Games and Gumi Japan, receiving development and business support.

2017

Sponsored and Participated in 'VR Expo 2017'

Operated a joint exhibition booth with Seoul VR Startups and Monster VR, while also participating as an official event sponsor.

2017

Participated in 'PlayX4 2017'

Operated an independent booth and presented game demonstrations with support from the event organizers.

2018

Transitioned to 'CORE DROP' as a Sole Proprietorship

Converted the corporation into a privately owned business and shifted its primary focus to outsourced development in collaboration with other companies.

2019

Participated in the Samsung Booth at 'MWC19'

Collaborated with Cheil Worldwide to develop demonstration content and custom hardware utilizing the Samsung Galaxy S10.

2024

Brand-New 'CORE-DROP'

Once again transformed its core business and began developing original games incorporating AI, with a primary focus on smartphone and PC titles.

2024

Participated in 'PlayX4 2024'

Operated an independent booth and presented game demonstrations with support from the event organizers.

Core Values

What makes us different

Trust keeps us lean

We trust each other to take responsibility, be open and voice opinions.

Results must be validated

We use data to validate, measure and replicate success.

Details matter

Attention to detail leads to fun, quirky and best-in-class games.

Technology empowers us

We create effective solutions without overcomplicating things.

Our Core Talent

Meet the team

Dean
Director & Developer
Steave
Sound Engineer
Peter
Lead Artist
Brian
Code & Scripter
Johny
Gameplay Engineer
Partners

Trusted by industry leaders

Adventure awaits. Join the fun!

Learn more about our studio and open positions.

Get in touch